The Green Glider Animated Short 〰️ The Meadow

I was watching the very beginning series of Tom and Jerry with my niece and was completely blown away by the gorgeous watercolour background paintings while Tom and Jerry run amok in their usual debauchery. So inspired by the paintings I have decided to adopt a similar more analogue and painterly approach, I think bringing down the complexity of many previous attempts of skies that I painted brings more attention and focus to the foreground elements and works better, that same yellow and pink that Tom and Jerry adopted works well for the Meadow scene, which is a pinnacle part of the film and where the beauty of nature of this world needs to really hit home.

〰️ The Meadow Render 1 〰️
〰️ The Meadow Render 2 〰️

〰️ Tom and Jerry Background Paintings 〰️

The Green Glider – Metropolis World Update

〰️ The Metropolis Renders and Paintovers 〰️

I have gone back and decided to do a paintover of the metropolis world for The Green Glider animated short. After playing about with the Oasis world by trying to adopt real world references with the render showing depth and field, focus and atmospheric perspective I have decided that I want the rest of the worlds to follow suit. With previous renders of the metropolis world the bubble cars that are crowded around Ash’s careworn car were too overpowering; even though this would follow theme with how the story unfolds it just didn’t look nice, to combat this I want the lights of the bubble cars to be brighter and more exaggerated with a bokeh effect of yellows and reds dotted around the meandering roads in similar vein to the concept art below.

〰️ The Metropolis Concept Art 〰️

The focus needs to be centred around the Ash’s car with the surrounding areas being blurred which I think can be achieved with render layers and a dark vignette to pull the eye right to our main character. A spotlight on top and pointing down onto Ash’s car will further draw the eye towards him for the opening shot. I also need to reel things back with this world as the render times are horrendous, over a few hours for a single frame isn’t ideal so I’ll have to do some tinkering.

The Kick About #14 〰️ Boogie Woogie by Norman McLaren

This kick about over at Reds Kingdom was a lot of fun. I really enjoyed injecting some colour into the greyness that is 2020. Dancing blobs, brush strokes and spirals got me out of a bit of a funk as I think it’s impossible to fret when listening to the tunes of Arnold Ammons who accompanied the vivacious animation by Norman McLaren – The whole Boogie Woogie genre is sure to make you smile.

It’s also proving worthwhile translating what I am learning from the Ersilia project into this little animation as the same old school paint effect techniques of those constricting ropes in which Ersilia resides is used in a much more colourful way with this approach. I apologise for the tragic quality of the video! for some reason it looks like I uploaded it with a microwave… but as this current version is a WIP hopefully I’ll figure out why the crispness is naught… or maybe that works well with the nostalgia of the music? I’ve attached some screen grabs and more experimental renders that are being edited in for the latter chunk of the song.

Screen Grabs

Experimental Renders

Ersilia 〰️ Film Update

Ersilia is starting to flourish as I continue to work on it which is a refreshing way to go about things as in this manner figuring it out as I go is proving enjoyable. I really love editing to music where a piano cord or violin screech effects how I interpret the edit, making it so that the music drives the edit and overall feel of the film and that is very much the case with the music accompanying the film created by Sergey Cheremisinov. The song which is entitled Sleepwalker has sporadic, creaks, fizzes and pin drop like spot sounds which adds another layer of texture to the music and invigorates a visceral response when animating the accompanying visuals.

The music starts off slow with a mesmerising hum that gradually builds up to water and bird song heard in the distance before transforming into something more violent and throbbing with surges and pulses echoing throughout. I am about to move into the more complex scenes which is the second half of the film and where the music swells and grows as will the visuals and is the part I’m most excited about.

I think because this film doesn’t have any moving characters and isn’t plot driven I want it to feel more ambiguous, more abstract and up to the viewers own interpretation. What I want to accomplish with this film is to feel like you are just experiencing the music, like the film is rhythmic and an extension of the music to embellish the song and work in tangent with it. It is all completely new territory for me and one that is proving invigorating.

The kick About #13 – Ersilia

Calvino’s Invisible Cities – Ersilia

Another kick about is over at Reds Kingdom with a smorgasbord of offerings from artists across the globe. I put forward this prompt over at Reds Kingdom as Calvino’s Invisible Cities is something that has always inspired me, it was my first digital painting project of my first year at Computer Animation Arts and with I started to quickly fall in love with digital painting and because of that it’s one of my favourite creative practices.

With digital painting I do find that their is a “shite zone” where things look like shite for a time before some golden nugget clicks, Whenever I am very deep In the shite zone I remember back to the invisible cities project and just how curious I was about the vast possibilities that photoshop has when it comes to digital painting. I found myself trying every tool within photoshop to see what it did and because of that I wasn’t worrying about the final outcome but enjoying the process and visualising the possibilities as they started to materialise. I always try to mimic that feeling with everything I do nowadays so that an accident or just mucking about with something can leave something interesting.

With this prompt Calvino describes a city made out of strings – “In Ersilia, to establish the relationships that sustain the city’s life, the inhabitants stretch strings from the corners of the houses, white or black or grey or black-and-white according to whether they mark a relationship of blood, of trade, authority, agency. When the strings become so numerous that you can no longer pass among them, the inhabitants leave: the houses dismantled; only the strings and their supports remain”

I originally was thinking about doing a piece of concept art or traditional art but I was itching to do something a bit more abstract and a bit uncanny. The Uncanny is always something I’ve wanted to take a proper bash at, inspired a good few kick about’s ago where I went into detail about the eerie nature plumbing from my Dad’s basement and in that basement Dolls inhabited the darkness along with the spiders and the pungent dust and how it all horrified me – in the best way; remembering that I decided this kick about was the one for such imagery.

The film is currently still ongoing, I am thoroughly enjoying doing something aesthetically completely different to anything I have ever done before and also learning the technical elements to achieve the look of the film, which aren’t that technical and a bonus! The whole film is rendered with Maya software which is glorious because it is rendering quickly and means that it doesn’t take long to see the results, I choose this option for that reason and also because Maya software renders with the moody lighting I was after. Until the film is ready to be released I have attached some of the renders from the film below.